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Work on improved hand menu + improved subsystem query API #10852
Conversation
We appreciate your contribution and thank you for the pull request. Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority issues. Unfortunately, this pull request does not meet the necessary priority and will be closed. If you strongly feel that this change deserves more attention, please open a new pull request and explain why it is important. Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2. Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org. Thank you for your continued support of the Mixed Reality Toolkit! |
@AMollis uhhhhhhhhhhhh this is an MRTK3 PR |
Overview
This introduces an improved hand menu script that is completely independent of the solvers/constraints system, and offers much improved visual polish + responsiveness.
Changes
HandJointPose
toPose
TransformPose(Pose pose)
method toPlayspaceUtilities
IsShowingHands
getter toRiggedHandMeshVisualizer
HandMenu.cs
, a standalone, dedicated hand menu scriptXRSubsystemHelpers
to cache based on type for improved memory allocation behavior